<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" >

<channel><title><![CDATA[Dungeon Crawlers Radio - Episode Archives]]></title><link><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives]]></link><description><![CDATA[Episode Archives]]></description><pubDate>Tue, 10 Mar 2026 03:23:19 -0600</pubDate><generator>Weebly</generator><item><title><![CDATA[Dragons, Drafts, and The Path of Fire]]></title><link><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/dragons-drafts-and-the-path-of-fire]]></link><comments><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/dragons-drafts-and-the-path-of-fire#comments]]></comments><pubDate>Mon, 09 Mar 2026 06:00:00 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.dungeoncrawlersradio.com/episode-archives/dragons-drafts-and-the-path-of-fire</guid><description><![CDATA[What does it take to sustain a magical world across twelve books? Today, we’re joined by Katie Cross, the powerhouse YA author who has captivated readers with her sprawling tales of witches, high-stakes sorcery, and dragon fire.We dive deep into her latest release, The Path of Fire (The Network Series, Book 12), exploring how she keeps the stakes high and the magic fresh after over a decade of world-building. Beyond the page, Katie opens up about her journey through the evolving landscape of p [...] ]]></description><content:encoded><![CDATA[<div><div id="337670530536325509" align="left" style="width: 100%; overflow-y: hidden;" class="wcustomhtml"><iframe title="Dragons, Drafts, and The Path of Fire" allowtransparency="true" height="150" width="100%" style="border: none; min-width: min(100%, 430px);height:150px;" scrolling="no" data-name="pb-iframe-player" src="https://www.podbean.com/player-v2/?i=yietr-1a64cf7-pb&amp;from=pb6admin&amp;share=1&amp;download=1&amp;rtl=0&amp;fonts=Georgia&amp;skin=1b1b1b&amp;font-color=auto&amp;logo_link=episode_page&amp;btn-skin=c73a3a" loading="lazy"></iframe></div></div><div><div style="height: 20px; overflow: hidden; width: 100%;"></div><hr class="styled-hr" style="width:100%;"><div style="height: 20px; overflow: hidden; width: 100%;"></div></div><div class="paragraph">What does it take to sustain a magical world across twelve books? Today, we&rsquo;re joined by <strong>Katie Cross</strong>, the powerhouse YA author who has captivated readers with her sprawling tales of witches, high-stakes sorcery, and dragon fire.<br><span></span>We dive deep into her latest release, <strong><em>The Path of Fire</em></strong> (<strong>The Network Series, Book 12</strong>), exploring how she keeps the stakes high and the magic fresh after over a decade of world-building. Beyond the page, Katie opens up about her journey through the evolving landscape of publishing, the unique art of bringing stories to life through audiobooks, and her advice for writers looking to find their own "spark."<br><span></span>Whether you&rsquo;re a longtime fan of the Network Series or an aspiring author, this conversation is packed with enough inspiration to fuel your next big adventure.<br><span></span></div>]]></content:encoded></item><item><title><![CDATA[Spacepunk & Writing: A Deep Dive with Jeremy Szal]]></title><link><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/spacepunk-writing-a-deep-dive-with-jeremy-szal]]></link><comments><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/spacepunk-writing-a-deep-dive-with-jeremy-szal#comments]]></comments><pubDate>Mon, 23 Feb 2026 07:00:00 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.dungeoncrawlersradio.com/episode-archives/spacepunk-writing-a-deep-dive-with-jeremy-szal</guid><description><![CDATA[​This week on&nbsp;Dungeon Crawlers Radio, we venture into the gritty, neon-drenched frontiers of the galaxy with acclaimed Australian author Jeremy Szal. Jeremy joins us to discuss his unique brand of "spacepunk" and gothic space opera, diving deep into the adrenaline-fueled world of his&nbsp;Commonwell&nbsp;series, including&nbsp;Stormblood&nbsp;and&nbsp;Blindspace. We get the inside scoop on his upcoming novel, Wolf Skin, and shift gears to geek out over the masterclass in tension that is&n [...] ]]></description><content:encoded><![CDATA[<div><div id="578391299827236169" align="left" style="width: 100%; overflow-y: hidden;" class="wcustomhtml"><iframe title="Spacepunk &amp; Writing: A Deep Dive with Jeremy Szal" allowtransparency="true" height="150" width="100%" style="border: none; min-width: min(100%, 430px);height:150px;" scrolling="no" data-name="pb-iframe-player" src="https://www.podbean.com/player-v2/?i=cbcad-1a50be6-pb&amp;from=pb6admin&amp;share=1&amp;download=1&amp;rtl=0&amp;fonts=Georgia&amp;skin=1b1b1b&amp;font-color=auto&amp;logo_link=episode_page&amp;btn-skin=c73a3a" loading="lazy"></iframe></div></div><div><div style="height: 20px; overflow: hidden; width: 100%;"></div><hr class="styled-hr" style="width:100%;"><div style="height: 20px; overflow: hidden; width: 100%;"></div></div><div class="paragraph">&#8203;<span style="color:rgb(0, 0, 0)">This week on&nbsp;</span><em style="color:rgb(0, 0, 0)">Dungeon Crawlers Radio</em><span style="color:rgb(0, 0, 0)">, we venture into the gritty, neon-drenched frontiers of the galaxy with acclaimed Australian author Jeremy Szal. Jeremy joins us to discuss his unique brand of "spacepunk" and gothic space opera, diving deep into the adrenaline-fueled world of his&nbsp;</span><em style="color:rgb(0, 0, 0)">Commonwell</em><span style="color:rgb(0, 0, 0)">&nbsp;series, including&nbsp;</span><em style="color:rgb(0, 0, 0)">Stormblood</em><span style="color:rgb(0, 0, 0)">&nbsp;and&nbsp;</span><em style="color:rgb(0, 0, 0)">Blindspace</em><span style="color:rgb(0, 0, 0)">. We get the inside scoop on his upcoming novel, Wolf Skin, and shift gears to geek out over the masterclass in tension that is&nbsp;</span><em style="color:rgb(0, 0, 0)">Star Wars: Andor</em><span style="color:rgb(0, 0, 0)">. From the complexities of post-human soldiers to the dark atmosphere of his world-building, it&rsquo;s a high-octane conversation about the future of science fiction and the craft of writing grimdark adventures.</span></div>]]></content:encoded></item><item><title><![CDATA[Live From LTUE: Fixing A Galaxy Far, Far Away]]></title><link><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/live-from-ltue-fixing-a-galaxy-far-far-away]]></link><comments><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/live-from-ltue-fixing-a-galaxy-far-far-away#comments]]></comments><pubDate>Mon, 16 Feb 2026 07:00:00 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.dungeoncrawlersradio.com/episode-archives/live-from-ltue-fixing-a-galaxy-far-far-away</guid><description><![CDATA[​We’re coming to you live from Life, the Universe, and Everything (LTUE)! Join Daniel as he takes a seat on one of the weekend's most heated panels: "The Writers Room: Fixing Star Wars." Ever wondered what happens when you give professional writers a "reset" button on the Skywalker Saga? Tune in to find out which film (or series) the audience voted to put under the microscope and listen as the panelists strip it down to the studs. From character arcs to hyperspace logic, we’re re-engineeri [...] ]]></description><content:encoded><![CDATA[<div><div id="987943382236681046" align="left" style="width: 100%; overflow-y: hidden;" class="wcustomhtml"><iframe title="Live from LTUE: Fixing a Galaxy Far, Far Away" allowtransparency="true" height="150" width="100%" style="border: none; min-width: min(100%, 430px);height:150px;" scrolling="no" data-name="pb-iframe-player" src="https://www.podbean.com/player-v2/?i=xsbzq-1a4e672-pb&amp;from=pb6admin&amp;share=1&amp;download=1&amp;rtl=0&amp;fonts=Georgia&amp;skin=1b1b1b&amp;font-color=auto&amp;logo_link=episode_page&amp;btn-skin=c73a3a" loading="lazy"></iframe></div></div><div class="paragraph"><br>&#8203;We&rsquo;re coming to you live from <strong>Life, the Universe, and Everything (LTUE)</strong>! Join Daniel as he takes a seat on one of the weekend's most heated panels: <strong>"The Writers Room: Fixing Star Wars."</strong> Ever wondered what happens when you give professional writers a "reset" button on the Skywalker Saga? Tune in to find out which film (or series) the audience voted to put under the microscope and listen as the panelists strip it down to the studs. From character arcs to hyperspace logic, we&rsquo;re re-engineering the Force to see if we can save the galaxy one script doctoring at a time.<br></div>]]></content:encoded></item><item><title><![CDATA[Blood In The Deep: Reviewing Iron Lung]]></title><link><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/blood-in-the-deep-reviewing-iron-lung]]></link><comments><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/blood-in-the-deep-reviewing-iron-lung#comments]]></comments><pubDate>Mon, 09 Feb 2026 21:01:29 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.dungeoncrawlersradio.com/episode-archives/blood-in-the-deep-reviewing-iron-lung</guid><description><![CDATA[This week, the crew dives into the blood-soaked trenches of Mark Fischbach’s Iron Lung. In his feature directorial debut, the creator known as Markiplier takes us from the stars to the bottom of a crimson ocean in a high-stakes adaptation of the cult-classic indie game. We’re breaking down the film’s suffocating atmosphere, its massive practical effects, and whether this claustrophobic sci-fi horror proves that "YouTube creators" are the new vanguard of independent cinema. Does the transit [...] ]]></description><content:encoded><![CDATA[<div><div id="781133864913908551" align="left" style="width: 100%; overflow-y: hidden;" class="wcustomhtml"><iframe title="Blood in the Deep: Reviewing Iron Lung" allowtransparency="true" height="150" width="100%" style="border: none; min-width: min(100%, 430px);height:150px;" scrolling="no" data-name="pb-iframe-player" src="https://www.podbean.com/player-v2/?i=5tksf-1a3f726-pb&amp;from=pb6admin&amp;share=1&amp;download=1&amp;rtl=0&amp;fonts=Georgia&amp;skin=1b1b1b&amp;font-color=auto&amp;logo_link=episode_page&amp;btn-skin=c73a3a" loading="lazy"></iframe></div></div><div><div id="526121574610389260" align="left" style="width: 100%; overflow-y: hidden;" class="wcustomhtml">This week, the crew dives into the blood-soaked trenches of Mark Fischbach&rsquo;s Iron Lung. In his feature directorial debut, the creator known as Markiplier takes us from the stars to the bottom of a crimson ocean in a high-stakes adaptation of the cult-classic indie game. We&rsquo;re breaking down the film&rsquo;s suffocating atmosphere, its massive practical effects, and whether this claustrophobic sci-fi horror proves that "YouTube creators" are the new vanguard of independent cinema. Does the transition from small screen to big screen hold water, or does the pressure crush the narrative? Grab your oxygen tank, it&rsquo;s going to be a heavy one.</div></div>]]></content:encoded></item><item><title><![CDATA[A Castle Adrift: Wyatt Karnes' 3D Ravenloft]]></title><link><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/a-castle-adrift-wyatt-karnes-3d-ravenloft]]></link><comments><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/a-castle-adrift-wyatt-karnes-3d-ravenloft#comments]]></comments><pubDate>Mon, 26 Jan 2026 07:00:00 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.dungeoncrawlersradio.com/episode-archives/a-castle-adrift-wyatt-karnes-3d-ravenloft</guid><description><![CDATA[​What happens when you mix 3D printing, a luxury cruise liner, and the legends of D&amp;D history? This episode, we’re recapping the Critical Hit Soda Cruise, a maritime adventure that featured one of the most impressive gaming setups we’ve ever witnessed.Guest Wyatt Karnes stops by to tell us how he managed to manifest the impossible: a fully realized, physical 3D-printed version of Castle Ravenloft. Built specifically for a premier event hosted by the iconic Tracy and Laura Hickman, this [...] ]]></description><content:encoded><![CDATA[<div><div id="894464035370692942" align="left" style="width: 100%; overflow-y: hidden;" class="wcustomhtml"><iframe title="A Castle Adrift: Wyatt Karnes' 3D Ravenloft" allowtransparency="true" height="150" width="100%" style="border: none; min-width: min(100%, 430px);height:150px;" scrolling="no" data-name="pb-iframe-player" src="https://www.podbean.com/player-v2/?i=x7pe9-1a2af70-pb&amp;from=pb6admin&amp;share=1&amp;download=1&amp;rtl=0&amp;fonts=Georgia&amp;skin=1b1b1b&amp;font-color=auto&amp;logo_link=episode_page&amp;btn-skin=c73a3a" loading="lazy"></iframe></div></div><div class="paragraph"><br>&#8203;What happens when you mix 3D printing, a luxury cruise liner, and the legends of D&amp;D history? This episode, we&rsquo;re recapping the Critical Hit Soda Cruise, a maritime adventure that featured one of the most impressive gaming setups we&rsquo;ve ever witnessed.<br><span></span>Guest Wyatt Karnes stops by to tell us how he managed to manifest the impossible: a fully realized, physical 3D-printed version of Castle Ravenloft. Built specifically for a premier event hosted by the iconic Tracy and Laura Hickman, this model turned heads and raised the stakes for everyone on board.<br><span></span></div>]]></content:encoded></item><item><title><![CDATA[The Force Shifts: A New Republic at Lucasfilm]]></title><link><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/the-force-shifts-a-new-republic-at-lucasfilm]]></link><comments><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/the-force-shifts-a-new-republic-at-lucasfilm#comments]]></comments><pubDate>Mon, 19 Jan 2026 15:02:54 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.dungeoncrawlersradio.com/episode-archives/the-force-shifts-a-new-republic-at-lucasfilm</guid><description><![CDATA[​The galaxy far, far away just experienced a seismic shift. In a landmark announcement, Disney and Lucasfilm have confirmed that Kathleen Kennedy is stepping down, marking the end of an era that saw the return of the Skywalker Saga and the birth of live-action Star Wars television.But as one chapter closes, a fan-favorite rises. We’re breaking down the promotion of Dave Filoni to President & Chief Creative Officer. From his beginnings under George Lucas to his mastery of the "Filoni-verse,"  [...] ]]></description><content:encoded><![CDATA[<div><div id="156285853980904843" align="left" style="width: 100%; overflow-y: hidden;" class="wcustomhtml"><iframe title="The Force Shifts: A New Republic at Lucasfilm" allowtransparency="true" height="150" width="100%" style="border: none; min-width: min(100%, 430px);height:150px;" scrolling="no" data-name="pb-iframe-player" src="https://www.podbean.com/player-v2/?i=d6ny2-1a2106d-pb&amp;from=pb6admin&amp;share=1&amp;download=1&amp;rtl=0&amp;fonts=Georgia&amp;skin=1b1b1b&amp;font-color=auto&amp;logo_link=episode_page&amp;btn-skin=c73a3a" loading="lazy"></iframe></div></div><div class="paragraph"><br>&#8203;The galaxy far, far away just experienced a seismic shift. In a landmark announcement, Disney and Lucasfilm have confirmed that Kathleen Kennedy is stepping down, marking the end of an era that saw the return of the Skywalker Saga and the birth of live-action Star Wars television.<br><span></span>But as one chapter closes, a fan-favorite rises. We&rsquo;re breaking down the promotion of Dave Filoni to President & Chief Creative Officer. From his beginnings under George Lucas to his mastery of the "Filoni-verse," what does his creative leadership mean for the future of Jedi, Sith, and Mandalorians alike?<br><span></span>Plus, we look at the crucial strategic partnership with Lynwen Brennan, who steps in as Co-President of Business Operations. Can this "dyad" of creative vision and operational expertise stabilize the franchise?<br><span></span></div>]]></content:encoded></item><item><title><![CDATA[Rumors of War with Shaun Allred]]></title><link><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/rumors-of-war-with-shaun-allred]]></link><comments><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/rumors-of-war-with-shaun-allred#comments]]></comments><pubDate>Mon, 29 Dec 2025 07:00:00 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.dungeoncrawlersradio.com/episode-archives/rumors-of-war-with-shaun-allred</guid><description><![CDATA[​Step onto the battlefield with creator Shaun Allred as we explore the high-stakes world of Rumors of War, a deck-building game where ancient history meets modern tactics. This episode dives into the heart of the journey, revealing how players recruit powerful armies to uncover the rich narratives while navigating a landscape of shifting alliances. We discuss the thrill of conspiring with trusted friends and the mental gymnastics required to outwit enemies in intense tactical showdowns. From t [...] ]]></description><content:encoded><![CDATA[<div><div id="243445733222110291" align="left" style="width: 100%; overflow-y: hidden;" class="wcustomhtml"><iframe title="Rumors of War with Shaun Allred" allowtransparency="true" height="150" width="100%" style="border: none; min-width: min(100%, 430px);height:150px;" scrolling="no" data-name="pb-iframe-player" src="https://www.podbean.com/player-v2/?i=ubcjs-1a029ff-pb&amp;from=pb6admin&amp;share=1&amp;download=1&amp;rtl=0&amp;fonts=Georgia&amp;skin=1b1b1b&amp;font-color=auto&amp;logo_link=episode_page&amp;btn-skin=c73a3a" loading="lazy"></iframe></div></div><div class="paragraph"><br>&#8203;Step onto the battlefield with creator Shaun Allred as we explore the high-stakes world of Rumors of War, a deck-building game where ancient history meets modern tactics. This episode dives into the heart of the journey, revealing how players recruit powerful armies to uncover the rich narratives while navigating a landscape of shifting alliances. We discuss the thrill of conspiring with trusted friends and the mental gymnastics required to outwit enemies in intense tactical showdowns. From the game-changing power held in every card to the strategic use of relics, you&rsquo;ll learn exactly what it takes to defeat adversaries and protect your quest from the constant threat of sabotage.</div>]]></content:encoded></item><item><title><![CDATA[The Sound Wizard: Engineering Immersive Worlds with Jordan Rannells]]></title><link><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/the-sound-wizard-engineering-immersive-worlds-with-jordan-rannells]]></link><comments><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/the-sound-wizard-engineering-immersive-worlds-with-jordan-rannells#comments]]></comments><pubDate>Mon, 22 Dec 2025 17:28:15 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.dungeoncrawlersradio.com/episode-archives/the-sound-wizard-engineering-immersive-worlds-with-jordan-rannells</guid><description><![CDATA[Step into the recording booth with the Dungeon Crawlers crew as we welcome master sound engineer Jordan Rannells to the show!In this episode, we explore the "sound wizardry" behind the scenes of your favorite stories. Jordan dives deep into the technical magic he uses to transform standard audiobooks into rich, cinematic experiences. From crafting atmospheric soundscapes to the precision of high-level audio production, we discuss how he brings a unique brand of enchantment to the spoken word and [...] ]]></description><content:encoded><![CDATA[<div><div id="626502142849412216" align="center" style="width: 100%; overflow-y: hidden;" class="wcustomhtml"><iframe title="The Sound Wizard: Engineering Immersive Worlds with Jordan Rannells" allowtransparency="true" height="150" width="100%" style="border: none; min-width: min(100%, 430px);height:150px;" scrolling="no" data-name="pb-iframe-player" src="https://www.podbean.com/player-v2/?i=9f85w-19fc716-pb&amp;from=pb6admin&amp;share=1&amp;download=1&amp;rtl=0&amp;fonts=Georgia&amp;skin=1b1b1b&amp;font-color=auto&amp;logo_link=episode_page&amp;btn-skin=c73a3a" loading="lazy"></iframe></div></div><div class="paragraph"><br>Step into the recording booth with the Dungeon Crawlers crew as we welcome master sound engineer Jordan Rannells to the show!<br><span></span>In this episode, we explore the "sound wizardry" behind the scenes of your favorite stories. Jordan dives deep into the technical magic he uses to transform standard audiobooks into rich, cinematic experiences. From crafting atmospheric soundscapes to the precision of high-level audio production, we discuss how he brings a unique brand of enchantment to the spoken word and beyond.<br><span></span>Whether you're an aspiring audiophile or a lover of immersive storytelling, you won't want to miss this peek behind the curtain of professional audio alchemy.<br><span></span></div>]]></content:encoded></item><item><title><![CDATA[The Galaxy Not So Far Away: Who's To Blame For Bad Star Wars?]]></title><link><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/the-galaxy-not-so-far-away-whos-to-blame-for-bad-star-wars]]></link><comments><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/the-galaxy-not-so-far-away-whos-to-blame-for-bad-star-wars#comments]]></comments><pubDate>Mon, 15 Dec 2025 07:00:00 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.dungeoncrawlersradio.com/episode-archives/the-galaxy-not-so-far-away-whos-to-blame-for-bad-star-wars</guid><description><![CDATA[​In this episode, the Dungeon Crawlers Radio team dives deep into the state of the galaxy far, far away. The hosts debate the intense fan backlash against recent Star Wars projects like The Acolyte and Andor, asking a critical question: Is the problem bad writing or toxic fandom? They challenge the notion that content creators are to blame for recent failures, arguing that the quality of the story and allegiance to the source material are the real culprits. Plus, we analyze George Lucas's orig [...] ]]></description><content:encoded><![CDATA[<div><div id="949102228484743831" align="left" style="width: 100%; overflow-y: hidden;" class="wcustomhtml"><iframe title="The Galaxy Not So Far Away: Who's to Blame for Bad Star Wars?" allowtransparency="true" height="150" width="100%" style="border: none; min-width: min(100%, 430px);height:150px;" scrolling="no" data-name="pb-iframe-player" src="https://www.podbean.com/player-v2/?i=qcmt2-19eebde-pb&amp;from=pb6admin&amp;share=1&amp;download=1&amp;rtl=0&amp;fonts=Georgia&amp;skin=1b1b1b&amp;font-color=auto&amp;logo_link=episode_page&amp;btn-skin=c73a3a" loading="lazy"></iframe></div></div><div class="paragraph"><br>&#8203;In this episode, the Dungeon Crawlers Radio team dives deep into the state of the galaxy far, far away. The hosts debate the intense fan backlash against recent Star Wars projects like <em>The Acolyte</em> and <em>Andor</em>, asking a critical question: Is the problem bad writing or toxic fandom? They challenge the notion that content creators are to blame for recent failures, arguing that the quality of the story and allegiance to the source material are the real culprits. Plus, we analyze George Lucas's original trilogy, discussing why he was a master world-builder but a flawed storyteller, and why the Disney era needs to remember Star Wars' gritty, "Old West" roots to succeed.<br></div>]]></content:encoded></item><item><title><![CDATA[AI Friend Or Foe]]></title><link><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/ai-friend-or-foe]]></link><comments><![CDATA[http://www.dungeoncrawlersradio.com/episode-archives/ai-friend-or-foe#comments]]></comments><pubDate>Mon, 08 Dec 2025 18:44:43 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.dungeoncrawlersradio.com/episode-archives/ai-friend-or-foe</guid><description><![CDATA[The digital age has opened up a whole new realm of tools for gamers, but are they helpful sidekicks or insidious enemies? On this episode of Dungeon Crawlers Radio, hosts Daniel and Krebs dive deep into the world of AI tools and their role in the tabletop and digital gaming space.Do these tools streamline your game prep and enhance your experience, or do they strip away the creativity and camaraderie we cherish? Join us as we explore everything from AI art generators and automated dungeon mappin [...] ]]></description><content:encoded><![CDATA[<div><div id="152678629990521543" align="left" style="width: 100%; overflow-y: hidden;" class="wcustomhtml"><iframe title="AI Friend or Foe" allowtransparency="true" height="150" width="100%" style="border: none; min-width: min(100%, 430px);height:150px;" scrolling="no" data-name="pb-iframe-player" src="https://www.podbean.com/player-v2/?i=x5rr8-19e5384-pb&amp;from=pb6admin&amp;share=1&amp;download=1&amp;rtl=0&amp;fonts=Georgia&amp;skin=1b1b1b&amp;font-color=auto&amp;logo_link=episode_page&amp;btn-skin=c73a3a" loading="lazy"></iframe></div></div><div class="paragraph"><br>The digital age has opened up a whole new realm of tools for gamers, but are they helpful sidekicks or insidious enemies? On this episode of Dungeon Crawlers Radio, hosts Daniel and Krebs dive deep into the world of AI tools and their role in the tabletop and digital gaming space.<br><span></span>Do these tools streamline your game prep and enhance your experience, or do they strip away the creativity and camaraderie we cherish? Join us as we explore everything from AI art generators and automated dungeon mapping to NPC creation, and ultimately, discover what Daniel and Krebs decide: is AI your greatest friend or your most cunning foe?<br><span></span><br></div>]]></content:encoded></item></channel></rss>